Wino is a long-running yet-unreleased project from 2014 created by me and Duran "El Cabaro" Coleman. The original game was created for Ludum Dare 29, but we missed the deadline due to being way too ambitious (yet we still got like 80% done!).
The game is a team-based 2D block game in the vein of Infiniminer, but with added terrain oddities, weapons and some other differences. Hopefully one day we get it done and put it on Steam.