85
edits
No edit summary |
No edit summary |
||
Line 6: | Line 6: | ||
The game takes diverges pretty heavily from ''2048'' in that it is much more puzzle-oriented and methodical-- the goal I set out was to combine the Armor Games-ish Flash style of leveling up with money, and a classic arcade game. Robotron 2048 always seemed to me like an epilepsy-inducing clusterfuck (or "visual feast" to put it generously) so slowing things down a lot makes the game a lot more enjoyable IMO. I really had only played the original years ago, so most of the enemies in the game are recreated from their description in an arcade manual PDF I found online, and as a result this is a pretty loose sequel. | The game takes diverges pretty heavily from ''2048'' in that it is much more puzzle-oriented and methodical-- the goal I set out was to combine the Armor Games-ish Flash style of leveling up with money, and a classic arcade game. Robotron 2048 always seemed to me like an epilepsy-inducing clusterfuck (or "visual feast" to put it generously) so slowing things down a lot makes the game a lot more enjoyable IMO. I really had only played the original years ago, so most of the enemies in the game are recreated from their description in an arcade manual PDF I found online, and as a result this is a pretty loose sequel. | ||
This was the first Ludum game where I composed the music myself, and the song is one of the few I've ever made that actually sound kinda good. It got rated #18/2389 and the people in the comments liked it so I guess my life is complete. | This was the first Ludum game where I [[Music | composed the music]] myself, and the song is one of the few I've ever made that actually sound kinda good. It got rated #18/2389 and the people in the comments liked it so I guess my life is complete. | ||
'''<span style="font-size: 180%">[[Media:Robotron_Reloaded.exe | Download the game!]]</span>''' | '''<span style="font-size: 180%">[[Media:Robotron_Reloaded.exe | Download the game!]]</span>''' |